MAX EMSALLEM
ABOUT ME
Lead Game Designer & Technical Game Designer at Atypique Studio.
I'm currently working on 2 new games, under NDA.
I have a Game/Level Designer diploma and a Draughtsman diploma, and I am highly skilled in programming and Unity. These different skills allow me to have a transversal vision of the video game development process, and to know the constraints of the different departments.
My skill also allows me to tackle more technical tasks directly in the game engine such as integration, prototyping and gameplay development.
I'm also a fast-learner, allowing me to quickly become efficient on a new task or role.
HARD SKILLS
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Leading a team
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Technical Design
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Gameplay & Systems Design
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Fast prototyping
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Writing of design documentation
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Programming: C#, Blueprint
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Game Engine: Unity, Unreal Engine
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Softwares: Office Suite, Adobe Suite, Visual Studio, Git
SOFT SKILLS
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Great understanding of the different departments (Design, Programming, Art) and of its possibilities
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Listener and pedagogue
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Great capacity and fast to learn new things
EDUCATION
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2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)
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2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)
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2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)
CONTACT
FEEL FREE TO CONTACT ME FOR ANYTHING