MAX EMSALLEM
ABOUT ME
My name is Max EMSALLEM, Systems & Technical Game Designer at Atypique Studio.
I'm currently working on Noara - The Conspiracy, a turn-based tactical game of a brand new genre.
I have a Game/Level Designer diploma and a Draughtsman diploma, as well as a good experience in programming. These different skills allow me to have a transversal vision of the video game development process, and to know the constraints of the different departments.
My skill also allows me to tackle more technical tasks directly in the game engine such as integration, prototyping and gameplay development.
I'm also a fast-learner, allowing me to quickly become efficient on a new task.

EDUCATION
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2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)
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2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)
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2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)
HARD SKILLS
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Gameplay & Systems Design
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Technical Design
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Fast prototyping
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Writing of design documentation
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Programming: C#, Blueprint
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Game Engine: Unity, Unreal Engine
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Softwares: Office Suite, Adobe Suite, Visual Studio, Git
SOFT SKILLS
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Great understanding of the different departments (Design, Programming, Art) and of its possibilities
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Listener and pedagogue
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Great capacity and fast to learn new things
CONTACT
FEEL FREE TO CONTACT ME FOR ANYTHING