LEVEL DESIGN EXERCICE 2
Adventure | Platform
In this level, Ellen is trying to reach a hidden relic in an ancient temple before Doctor Allan can take it. This level blends some jumping phases, exploration phases and infiltration phase.
This level is about 15 minutes long, and inspired by level in games such as Tomb Raider or Uncharted.
Level Part 1 demo:
Level Part 2 demo:
First part of the level. Made of a jumping phase, followed by an infiltration phase to enter the temple.
For the infiltration phase, the player must avoid the guards.
First jumping phase to reach the mountain top. The player can see the goal (the village and the bridge leading to the temple) for the whole jumping phase.
Hard jumping phase right before the village, where almost every platform is unstable. The player still has a vision of the goal.
The village, an infiltration phase. The player must avoid entering guard's vision. This phase ends by jumping inside a truck, leading the player close to the temple's entrance to the second part of the level.